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Francisco Carrasco Girbés

Programador Unity

Passionate about technology and programming. I like to test myself and learn new things to apply to projects.

 


I also enjoy multiplayer games and “comfy” games.

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Job Experience

Programador Unity

June 2023 - March 2024

Contract at the UPV for the development of video games for diabetes education, where I played the role of Unity programmer. Where I performed various tasks including sending and receiving data to a backend, a system of speeds in the simulation in the games (speed up, slow down or pause). 

Redo interface to make it responsive, change from text to text mesh pro, redo interface animations with image. Create scenarios and tests for educators to have pre-made.  Show feedback with the answers from the server. Save JSON locally in case of failure to send, have the data to send when connection is available again.  Rig 2D and prepare different albums for Sprite Swap to customize the character.

 Unity VR Programmer (Internship)

December 2021 - April 2022

Internship during my university degree, carried out in Agroturn Research, S.L, where I fulfilled the role of Unity programmer and VR programmer. I performed tasks, to complete an algorithm that allowed to create, delete, modify elements of a water circuit, manually and through the reading and writing of JSON files, all this is functional both in Virtual Reality and through the Unity editor, customizing it to the needs of the project. 

Android Programmer (Erasmus Internship)

April 2018 - June 2018 

Workplace training, done at Unitalk ltd (Welsh, UK).

I fulfilled the role of Android programmer, designing the UI, using company databases for other apps, adding security and localization, creating an app like WhatsApp for kids. 

Android Programmer (Internship)

January 2017 - February 2018

FP Dual, performed in Gnommostudios S.L, (Xirivella, València).

I worked as an Android programmer, introduction to Beacon technology.

Technologies

These are the technologies that I usually handle.

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Unity 3D

Main engine for projects.

Programming language: C#.

Intermediate level

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Blender

Modeling software, to model simple assets or correct errors in assets downloaded from internet.

Basic - Intermediate level.

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VR

Serious projects or immersive experiences mainly developed in Unity 3D.

Intermediate level.

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PHP

Web programming language, used to create the backend of my bachelor tesis.

Basic level.

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Unreal Engine

Nowadays learning how to use C++ in Unreal Engine 5.

Basic Level.

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GIT

Version Control.

Console: basic level.

UI: Intermediate level.​

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Trello

Project management software.
Intermediate - advanced level.

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